Post by queenie on Nov 4, 2009 23:15:36 GMT -5
I was rereading the old thread on SQ (hence the eerily similar name) and felt inspired to provoke discussion here of what makes a good villain. Is it mystery? Is it ambiguous morals? Is it a tragic past? Or can it be as simple as a really good diabolical laugh?
On the SQ thread, the consensus seemed to be, a villain who has shades of gray to him or her, maybe even the chance of redemption, someone whose soul bears conflict and remorse, someone who cares about something, even while they casually slaughter thousands (not to mention realistic goals), makes for a really compelling main villain. In fact, you could develop them to the point where they're not a 'villain,' but an 'antagonist' - the one who opposes the protagonist, not someone who looks in the mirror every day with a smile and says "It's great to be evil! Now I'll go destroy the world."
And all this is true. Many stories are only as strong as their villain. It strengthens your world to have a magnificent fiend to threaten it, or perhaps to have a tyrant who knows he is doing the right thing even if he has to be a tyrant to do so. The more thought and care you put into crafting your villain, the richer becomes the world of your story.
And it strengthens your hero if he takes down a really worthy foe - or better yet, if he offers the hand of mercy to a really worthy foe. All this is true.
But, I'll be honest with you, the Card-Carrying Evil villains can be fun. Just look at Xykon from The Order of the Stick (a favorite webcomic). You tell him you're avenging your father, he'll look at you with dead seriousness and ask you to specify. He has no moral conflict at all, and in fact is most of the time an impatient jerk. But he works - partially because he's balanced off of the much more conflicted Redcloak, and partially because you almost have to admire his shamelessness.
Now, in writing villains, it's very important to have a well developed villain for your story to react against - especially if your story will be structured similarly to Harry Potter. In this case, I think it's essential for an author to be interested in a villain and in what the villain is doing - because, I don't know about you, but for me, "Insert vague espionage-y things here" never does it for me. But mad scientists? Sign me up.
What about you? What kind of villains do you prefer to write/read about? What depths do you like to find in Death Eaters? or do you prefer plumbing the banally evil depths of Umbridge? Do you like your villains to have started out good and then gone to the bad, or should they have a change of heart at the eleventh hour? And tragic childhoods, pro or con?
Discuss!
On the SQ thread, the consensus seemed to be, a villain who has shades of gray to him or her, maybe even the chance of redemption, someone whose soul bears conflict and remorse, someone who cares about something, even while they casually slaughter thousands (not to mention realistic goals), makes for a really compelling main villain. In fact, you could develop them to the point where they're not a 'villain,' but an 'antagonist' - the one who opposes the protagonist, not someone who looks in the mirror every day with a smile and says "It's great to be evil! Now I'll go destroy the world."
And all this is true. Many stories are only as strong as their villain. It strengthens your world to have a magnificent fiend to threaten it, or perhaps to have a tyrant who knows he is doing the right thing even if he has to be a tyrant to do so. The more thought and care you put into crafting your villain, the richer becomes the world of your story.
And it strengthens your hero if he takes down a really worthy foe - or better yet, if he offers the hand of mercy to a really worthy foe. All this is true.
But, I'll be honest with you, the Card-Carrying Evil villains can be fun. Just look at Xykon from The Order of the Stick (a favorite webcomic). You tell him you're avenging your father, he'll look at you with dead seriousness and ask you to specify. He has no moral conflict at all, and in fact is most of the time an impatient jerk. But he works - partially because he's balanced off of the much more conflicted Redcloak, and partially because you almost have to admire his shamelessness.
Now, in writing villains, it's very important to have a well developed villain for your story to react against - especially if your story will be structured similarly to Harry Potter. In this case, I think it's essential for an author to be interested in a villain and in what the villain is doing - because, I don't know about you, but for me, "Insert vague espionage-y things here" never does it for me. But mad scientists? Sign me up.
What about you? What kind of villains do you prefer to write/read about? What depths do you like to find in Death Eaters? or do you prefer plumbing the banally evil depths of Umbridge? Do you like your villains to have started out good and then gone to the bad, or should they have a change of heart at the eleventh hour? And tragic childhoods, pro or con?
Discuss!